R-Type Dimensions III
Arcade co-op in 2D & 3D
A review of a current shoot’em-up that combines classic arcade roots with modern presentation.
From news, reviews and features to complete book projects for magazines, portals and publishers.
I also offer video and moderation for retro, games and technology topics – from topic selection to on-camera presentation.
Whether it is a current game, new retro hardware, a technical background feature or a complete book project: I write clearly, reliably and for the right target audience across print, online and video formats.
Current topics prepared precisely, clearly and in a magazine-ready style – from retro hardware and classic computer systems to current games and technology developments.
Games, hardware, accessories and technology products reviewed with a practical eye for target audience and context. Not just by spec sheet, but with classification and real usage experience.
Longer pieces about developments, scenes, products and the people behind technology, games and retro computers – researched, structured and written to be readable.
Complete non-fiction book projects, companion books, manuals and guides – focused on retro gaming, retro hardware, classic computer systems and technology.
Moderation, presentation and topic preparation for retro, games and technology formats – including experience from RETURN TV and Tentelian Retro.
Before working as a freelance editor and author, I spent 14 years in publishing – including product management for books and software as well as specialist and non-fiction editing.
I write about retro computers, games and technology – with editorial experience, technical understanding and long-standing proximity to classic computer systems. My work combines journalistic preparation with practical experience from publishing, software, book projects and the retro scene.
Today I write for RETURN Magazin and Game2Gether, moderate and present retro topics on RETURN TV, and work as a book author on non-fiction projects around retro gaming, classic computer systems and technology.
Arcade co-op in 2D & 3D
A review of a current shoot’em-up that combines classic arcade roots with modern presentation.
Current games & technology
Contextual analysis of a current technology news item, with a view to engine development, game presentation and industry context.
Hardware market & development
Analysis of memory price developments and their possible impact on the PC, gaming and technology markets.
With 9 published books and ongoing book projects, I work as an author especially on topics around retro gaming, retro hardware, classic computer systems and technology.
One focus is the collaboration with Retro Games Ltd., which has existed since THEC64 and is visible in several published and ongoing book projects. Complete non-fiction book projects are available on request.
In addition to articles and books, I also present retro hardware, software and accessories in video formats – including RETURN TV and Tentelian Retro.
Ultimate Bits combines two things that shape my work: compact, focused content and a love of computers, technology and digital details.
Then get in touch.
Holger Weßling works as a freelance editor, specialist journalist, author and presenter with a focus on retro computers, retro gaming, classic computer systems, games and technology. He creates articles, news, reviews, tests, background features, reports and complete non-fiction book projects for magazines, online portals and publishers.
The focus is on clear context, solid research and texts that make technical topics readable for their target audience – from C64, Amiga and modern retro hardware to current games and technology developments.